RTT/3 — Topology Engine

Structural Topology • Regime Intersections • Drift‑Coherence Overlays

Purpose

RTT/3 constructs topology surfaces, regime intersections, and drift‑coherence overlays from RTT/2 structural, drift, and coherence geometry. It is the topology bridge between RTT/2 and RTT/12 in the TriadicFrameworks canon.

Pipeline Position

OpenGPU → RTT/1 → RTT/2 → RTT/3 → RTT/12

Operators

GPU Topology

The gpu-topology operator consumes RTT/2 gpu-stack output and produces GPU topology surfaces, regime intersections, and drift‑coherence overlays. It is the RTT/3 integration point for OpenGPU.

GPU Topology Engine Doc GPU Topology Protocol GPU Topology Capture

Documentation